Stylized chemical gun I made in blender and hand painted in Substance. Hopefully we will see it on a VR game which is right now under development.
*3 Levels of detail and the original sculpted high poly model (17 million triangles)
*1 Texture Atlas 4k
*PBR textures
*UV Optimization and packed with UVPackmaster 3
*Easy Exporting to any soft
3D